Sound Fantasy | |
---|---|
Developer(s) | Nintendo |
Publisher(s) | Nintendo |
Producer(s) | Gunpei Yokoi[1] |
Designer(s) | Toshio Iwai |
Platform(s) | Super NES/Super Famicom |
Release | Cancelled |
Genre(s) | Music game |
Mode(s) | Single-player |
Sound Fantasy (Japanese: サウンドファンタジー, Hepburn: Saundofantajī), titled Sound Factory during development,[2][3] is an unreleased video game for the Super NES/Super Famicom. Designer Toshio Iwai was inspired by his earlier interactive installation art piece titled Music Insects, to develop a video game at Nintendo between 1993 and late 1994. The completed product was never released by Nintendo, and the game's key elements were later developed into Maxis's 1996 PC game SimTunes.