Space Invaders DX | |
---|---|
Developer(s) | Taito |
Publisher(s) | Taito |
Producer(s) | Keusuke Kasigawa |
Composer(s) | Katsuhisa Ishikawa |
Series | Space Invaders |
Platform(s) | Arcade, Super Famicom, PC Engine CD, Sega Saturn, PlayStation |
Release |
|
Genre(s) | Fixed shooter |
Mode(s) | Single-player, multiplayer |
Arcade system | Taito B System, Taito F3 System |
Space Invaders DX[a] is a 1993 fixed shooter arcade game developed and published in Japan by Taito. It has been re-released for several consoles since, including the Super Nintendo Entertainment System, PC Engine Super CD, and Sega Saturn — several of these conversions use the name Space Invaders: The Original Game[b]. The player assumes control of a laser base that must fend off waves of incoming enemies, who march down in formation towards the bottom of the screen. It is the fifth entry in the long-running Space Invaders series. DX contains four variations of the original Space Invaders, in addition to a multiplayer mode and a "Parody Mode" that replaces the characters with those from other Taito franchises. Home ports of DX received mixed reviews for their high price point and general lack of content.
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