SpongeBob SquarePants: Lights, Camera, Pants!

SpongeBob SquarePants:
Lights, Camera, Pants!
North American box art
Developer(s)THQ Studio Australia
(PS2, GC, Xbox)
WayForward Technologies
(GBA)
AWE Games (PC)
Publisher(s)THQ
Director(s)Jon Cartwright
Dave MacMinn
(PS2, GC, Xbox)
Marc Gomez (GBA)
Producer(s)Jon Cartwright
(PS2, GC, Xbox)
Michael Dubose (PC)
Derek Dutilly (GBA)
Designer(s)Craig Duturbure
(PS2, GC, Xbox)
Marc Gomez (GBA)
Programmer(s)Timothy Groth
(PS2, GC, Xbox)
Keith Verity (PC)
Larry Holdaway (GBA)
Artist(s)Donnie Madsen
Steve Middleton
(PS2, GC, Xbox)
Craig Kelly (PC)
Renee Lee
Jacob Stevens (GBA)
Writer(s)Craig Duturbure
Dave MacMinn
(PS2, GC, Xbox)
John Casamassina (PC)
James Burkes
Marc Gomez (GBA)
Composer(s)Charlie Brissette
Hamilton Altstatt
(PS2, GC, Xbox)
Joe Abbati (PC)
Martin Schioeler (GBA)
SeriesSpongeBob SquarePants
EngineRenderWare
(PS2, GC, Xbox)
Platform(s)
ReleasePlayStation 2 & Xbox
  • NA: October 19, 2005[1]
  • EU: October 21, 2005
PC, GameCube & Game Boy Advance
  • NA: October 19, 2005[1]
  • EU: November 18, 2005
Genre(s)Party
Mode(s)Single-player, multiplayer

SpongeBob SquarePants: Lights, Camera, Pants! is a video game based on the TV series SpongeBob SquarePants. It was released in October 2005 for the Xbox, PlayStation 2, GameCube, Game Boy Advance, and the PC. It is the first SpongeBob SquarePants title to feature multiplayer mini-games, similar to the Mario Party video game series.[2]

  1. ^ a b Brudvig, Erik (2005-10-19). "SpongeBob Soaks Up Retail". IGN. Retrieved 2023-05-05.
  2. ^ Castro, Juan (May 25, 2005). "SpongeBob SquarePants: Lights, Camera, PANTS!!". IGN. San Francisco: Ziff Davis. Archived from the original on July 13, 2011. Retrieved January 12, 2011.