SpongeBob SquarePants: SuperSponge | |
---|---|
Developer(s) | Climax Group |
Publisher(s) | THQ |
Producer(s) | Treena Seymour (PS1) Dominic Wood (GBA) |
Designer(s) | Nick Dry Mark Davies (PS1) Derek Poon (GBA) |
Programmer(s) | Dave Owens Paul Grenfell Charles Blair (PS1) Rob Brooks Mark Gordon Dan Leslie (GBA) |
Artist(s) | Kevin Martin Chris Rondell Shaun Pearson Rob Wilmot Wai Hung Wan (PS1) Jon Green Steven Green Phil Williams (GBA) |
Composer(s) | Matt Simmonds |
Series | SpongeBob SquarePants |
Platform(s) | PlayStation, Game Boy Advance |
Release | PlayStation Game Boy Advance |
Genre(s) | Platform-adventure |
Mode(s) | Single-player |
SpongeBob SquarePants: SuperSponge is a 2001 2.5D platform game developed by Climax Development and published by THQ. The game is based on the Nickelodeon cartoon series of the same name. It was released for the PlayStation on September 20, 2001, and for the Game Boy Advance on November 8, 2001.
Fifteen years after its release, the source code and most of the development assets for the PlayStation version were sold on two DVDs, and the contents were released on the Internet Archive in 2016.[3] Early source code for the Game Boy Advance version was later found and released in 2019 as well.[4]