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Star Cruiser スター クルーザー Star Quest | |
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Developer(s) | Arsys Software |
Publisher(s) | Arsys Software Masaya (Mega Drive) |
Designer(s) | Osamu Nagano Kotori Yoshimura |
Series | Star Cruiser |
Platform(s) | PC-8801, PC-9801, X1, X68000, Mega Drive |
Release | PC-8801 X1
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Genre(s) | Role-playing, first-person shooter |
Star Cruiser (スター クルーザー, Sutā Kurūzā) is a role-playing first-person shooter video game developed by Arsys Software and released in Japan for the PC-8801 and X1 home computers in 1988. The game was released for the PC-9801 and X68000 computers in 1989,[2] and then ported by Masaya (NCS) to the Mega Drive in 1990.[3]
The game is an early example of an action role-playing game with fully 3D polygon graphics,[4] combined with first-person shooter gameplay[3] and space flight simulation when exploring the open-ended outer space with six degrees of freedom. All backgrounds, objects, and opponents in the game are rendered in 3D polygons, years before the technique was widely adopted.[4] The game emphasized storytelling, with plot twists and extensive character dialogues,[4] taking place in a futuristic science fiction setting.[5]
Namco licensed the Mega Drive version of Star Cruiser for a North American release entitled Star Quest, which Namco planned to publish for the Sega Genesis in July 1994.[6] The North American release of Star Quest was eventually canceled.[citation needed]
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