Star Fox Adventures

Star Fox Adventures
North American cover art
Developer(s)Rare
Publisher(s)Nintendo
Director(s)Lee Schuneman
Producer(s)
Designer(s)Steven Brand
Shaun Read
Programmer(s)Phil Tossell
Artist(s)Kevin Bayliss
Johnni Christensen
Keith Rabbette
Composer(s)David Wise
Ben Cullum
SeriesStar Fox
Platform(s)GameCube
Release
  • NA: 23 September 2002
  • JP: 27 September 2002
  • AU: 15 November 2002[1]
  • EU: 22 November 2002
Genre(s)Action-adventure, beat 'em up, shooter
Mode(s)Single-player

Star Fox Adventures is a 2002 action-adventure game developed by Rare and published by Nintendo. It began as essentially two separate projects that were in development in conjunction with each other: A proposed action adventure sequel to Star Fox 64 that began development within Nintendo EAD at Kyoto, and Dinosaur Planet, an original property created by Rare that was in development since 1997.[2] Nintendo producer Shigeru Miyamoto convinced Rare to merge the two projects, and also shift development forward one hardware generation to the GameCube, leaving the game’s initial planned release on the Nintendo 64 cancelled.[3]

The game was released on September 23, 2002 as Rare's only GameCube game and as the final game that Rare developed for a Nintendo home console before being acquired by Microsoft the day after Star Fox Adventures was released in the United States.[4] The game's story takes place eight years after the events of Star Fox 64. Players take control of Fox McCloud, who is sent on a mission to visit a planet in the Lylat System and prevent its destruction.

Star Fox Adventures was a commercial success and received mostly positive reviews, notably for its detailed graphics, new designs of characters including Fox, and its dynamic environments. However, the voice acting and the departure from the traditional Star Fox-style gameplay received some criticism.

  1. ^ "Star Fox Adventures". Nintendo Australia. Archived from the original on 1 September 2007. Retrieved 10 August 2009.
  2. ^ McFerran, Damien. "Feature: The Making Of Star Fox Adventures". NintendoLife. Game Industry biz. Archived from the original on 27 January 2016. Retrieved 30 April 2015.
  3. ^ Cite error: The named reference Nintendo Dream was invoked but never defined (see the help page).
  4. ^ "Microsoft Acquires Video Game Powerhouse Rare Ltd". Stories. 24 September 2002. Archived from the original on 21 February 2016. Retrieved 12 April 2023.