Star Luster

Star Luster
Japanese Famicom box art
Developer(s)Namco
Publisher(s)Namco
Designer(s)Shigeki Toyama
Composer(s)Hiroyuki Kawada
SeriesStar Luster
Platform(s)Famicom, Arcade, X68000, mobile phone
Release
  • JP: December 6, 1985
Genre(s)Space combat simulator
Mode(s)Single-player
Arcade systemNintendo VS. System

Star Luster[a] is a 1985 space combat simulator video game developed and published by Namco for the Family Computer in Japan.[1] and adapted for play in arcades via the Nintendo VS. System.[2] Star Luster is set in the same universe as Namco's Bosconian (1981), and the gameplay has strong similarities to Atari, Inc.'s Star Raiders from 1979.

An enhanced version of Star Luster was published for the X68000 in August 1994.[3] A sequel, Star Ixiom, was released for the PlayStation in 1999.

Star Luster was initially met with mixed reviews and poor sales. The game's reliance on obtuse level objectives and random enemy encounters have been blamed for its lack of popularity, in addition to the Famicom's userbase being primarily children that didn't understand its design. Retrospectively, Star Luster has received more positive reviews for its 3D perspective and presentation.


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  1. ^ Barnholt, Ray (August 16, 2008). "25 Sorta Significant Famicom Games: #24 - Star Luster: To Boldly Go". 1UP.com. IGN. Archived from the original on October 18, 2012. Retrieved January 14, 2021.
  2. ^ "Star Luster - Videogame by Namco". Killer List of Videogames. International Arcade Museum. Archived from the original on June 5, 2020. Retrieved January 14, 2021.
  3. ^ "レトロンバーガーOrder 41:「ナムコットコレクション」がFCタイトルだけだったので,FC以外から俺セレクションをクーソーする編" [Retron Burger Order 41: "Namcot Collection" was only an FC title, so I'm fantasizing about my selection from other than FC]. 4Gamer.net (in Japanese). Aetas. July 4, 2020. Archived from the original on October 31, 2020. Retrieved November 28, 2020.