Star Trek: Armada | |
---|---|
Developer(s) | Activision |
Publisher(s) | Activision |
Director(s) | Trey Watkins Ian Lane Davis |
Producer(s) | Marc Turndorf |
Designer(s) | Eric Gewirtz |
Programmer(s) | Ian Lane Davis Steve Williams Brian Hawkins Gordon Moyes Martin C. Martin Linus Chen Dale Son |
Artist(s) | David Dalzell |
Composer(s) | Danny Pelfrey Danny Baker |
Engine | Storm3D[3] |
Platform(s) | Microsoft Windows |
Release | |
Genre(s) | Real-time strategy |
Mode(s) | Single-player, multiplayer |
Star Trek: Armada is a real-time strategy video game for Microsoft Windows developed and published in 2000 by Activision. The game's look and feel is based primarily on Star Trek: The Next Generation, and features a few of its main characters and ships. Playable factions include the United Federation of Planets, the Klingon Empire, the Romulan Star Empire and the Borg. The game received mixed to positive reviews and was noted for being one of the better Star Trek games to be made. A sequel, Star Trek: Armada II, was released on November 16, 2001.
In a cross-promotion with the Star Trek Customizable Card Game, an initial run of Armada boxes contained an exclusive playable card, the USS Jupiter.[4]
On December 13, 2021, Armada and its sequel were re-released on GoG.com, which had previously released several other older Star Trek titles earlier that year.[5]