Star Trek: Away Team | |
---|---|
Developer(s) | Reflexive Entertainment |
Publisher(s) | Activision |
Director(s) | John Price |
Producer(s) | Lars Brubaker |
Designer(s) | Ion Hardie Zach Young |
Programmer(s) | John Price |
Artist(s) | Chad Max |
Writer(s) | Eric Dallaire Ion Hardie |
Composer(s) | Danny Pelfrey |
Series | Star Trek |
Platform(s) | Microsoft Windows |
Release | |
Genre(s) | Real-time tactics |
Mode(s) | Single-player, multiplayer |
Star Trek: Away Team is an isometric real-time tactics video game developed by Reflexive Entertainment and published by Activision. The game was initially released in March 2001 for personal computers using Microsoft Windows in North America. The game is set in the Star Trek universe, after the end of the Dominion War seen in the television series Star Trek: Deep Space Nine. It features a range of new characters, set on board the USS Incursion with voice appearances by Brent Spiner and Michael Dorn as Lieutenant Commander Data and Ambassador Worf, respectively. The game received mixed reviews, with criticism directed at the graphics, elements of the gameplay including the lack of any artificial intelligence, and the limited length of the game.
In 2023, the game was one of eight Star Trek titles re-released on GOG.com in celebration of the franchise's 57th anniversary.[2]