Star Trek: Shattered Universe

Star Trek: Shattered Universe
Developer(s)Starsphere Interactive
Publisher(s)TDK Mediactive
Designer(s)Andrew Iverson
Henrik Markarian
Thomas Howell
Composer(s)Barry Fasman
John O'Kennedy
Platform(s)PlayStation 2, Xbox
Release
  • NA: January 13, 2004 (PS2)
  • NA: January 14, 2004 (Xbox)
  • PAL: April 30, 2004
Genre(s)Space combat simulator
Mode(s)Single-player

Star Trek: Shattered Universe is a space-combat simulator video game by American studio Starsphere Interactive set in the Star Trek Mirror Universe, as portrayed in the original series episode "Mirror, Mirror". Originally intended to be one of the last Star Trek titles released by Interplay Entertainment, it sat for 2 years before being completed by TDK Mediactive; it was released for the Xbox and PlayStation 2. The player takes control of one-man fighter spacecraft and engages in several missions.[1]

  1. ^ Warner, David (July 8, 2004). "Star Trek: Shattered Universe Review". Future Gamez. Archived from the original on August 16, 2004. Retrieved August 16, 2018.