Star Wars: TIE Fighter | |
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Developer(s) | Totally Games |
Publisher(s) | LucasArts |
Designer(s) | Lawrence Holland Edward Kilham |
Composer(s) | Peter McConnell |
Series | Star Wars: X-Wing |
Platform(s) | DOS, Macintosh, Microsoft Windows |
Release | 20 July 1994[1] |
Genre(s) | Space simulation |
Mode(s) | Single-player |
Star Wars: TIE Fighter is a 1994 Star Wars space flight simulator and space combat video game, a sequel in the Star Wars: X-Wing series. It places the player in the role of an Imperial starfighter pilot during events that occur between The Empire Strikes Back and Return of the Jedi.
The game was produced by Lawrence Holland and Edward Kilham's Totally Games studio. Based on X-Wing's game engine, TIE Fighter supports Gouraud shading and adds gameplay features and craft not available in X-Wing. TIE Fighter was updated and re-released several times, and it was a critical success. It is considered by some critics to be among the greatest video games of all time.