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Star Wars: X-Wing | |
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Developer(s) | Totally Games |
Publisher(s) | |
Designer(s) | Lawrence Holland Edward Kilham |
Composer(s) | Peter McConnell |
Series | Star Wars: X-Wing |
Platform(s) | MS-DOS, Macintosh, Windows |
Release | March 4, 1993[citation needed][a][1][2] |
Genre(s) | Space simulation |
Mode(s) | Single-player |
Star Wars: X-Wing is a space simulation video game, the first of the X-Wing combat flight simulation games series. The player's character flies starfighters, including the X-wing, for the Rebel Alliance. The narrative precedes and parallels the events of Star Wars Episode IV: A New Hope.
Designed by Lawrence Holland and Edward Kilham's Totally Games for LucasArts, X-Wing is one of the first games to use 3D polygon graphics for spaceships and the first non-adventure game to use the iMUSE music system. The game was updated and re-released several times, and was followed by three sequels. X-Wing became a best-seller with critical acclaim.
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Take control of the X-Wing Starfighter and experience the incredible realism of polygon graphics and bitmapped special effects...Out Now.