Star Wars: X-Wing (video game)

Star Wars: X-Wing
X-Wing's box art depicts a dogfight between several X-wings and TIE fighters.
Developer(s)Totally Games
Publisher(s)
Designer(s)Lawrence Holland
Edward Kilham
Composer(s)Peter McConnell
SeriesStar Wars: X-Wing
Platform(s)MS-DOS, Macintosh, Windows
ReleaseMarch 4, 1993[citation needed][a][1][2]
Genre(s)Space simulation
Mode(s)Single-player

Star Wars: X-Wing is a space simulation video game, the first of the X-Wing combat flight simulation games series. The player's character flies starfighters, including the X-wing, for the Rebel Alliance. The narrative precedes and parallels the events of Star Wars Episode IV: A New Hope.

Designed by Lawrence Holland and Edward Kilham's Totally Games for LucasArts, X-Wing is one of the first games to use 3D polygon graphics for spaceships and the first non-adventure game to use the iMUSE music system. The game was updated and re-released several times, and was followed by three sequels. X-Wing became a best-seller with critical acclaim.


Cite error: There are <ref group=lower-alpha> tags or {{efn}} templates on this page, but the references will not show without a {{reflist|group=lower-alpha}} template or {{notelist}} template (see the help page).

  1. ^ "LucasArts Entertainment Company: 20th Anniversary (Part Two: The Classics, 1990–1994)". LucasArts.com. June 23, 2006. Archived from the original on June 23, 2006. Retrieved April 23, 2013.
  2. ^ "X-Wing". Toronto Star. p. 17. Retrieved December 10, 2023. Take control of the X-Wing Starfighter and experience the incredible realism of polygon graphics and bitmapped special effects...Out Now.
  3. ^ "GOG.com".