Star Wars 1313 | |
---|---|
Developer(s) | LucasArts |
Publisher(s) | LucasArts |
Director(s) | Dominic Robilliard[1] |
Designer(s) | Matthias Worch[2] |
Engine | Unreal Engine 3 |
Platform(s) | Microsoft Windows, PlayStation 4, Xbox One |
Release | Unreleased |
Genre(s) | Action-adventure |
Star Wars 1313 is a cancelled[3] action-adventure video game that was under development by LucasArts.[4] The game would take a more mature, gritty direction compared to past Star Wars video games and, like 2002's Star Wars: Bounty Hunter, would emphasize fast-paced gadget and weapon-based combat using tools exclusive to bounty hunters rather than Force and lightsaber based combat.[5][6][7]
On April 3, 2013, it was announced that The Walt Disney Company had ceased internal development of all LucasArts projects, including Star Wars 1313. At the time, a LucasArts representative indicated that the game may be revived through a licensing deal with an outside studio, but until then Star Wars 1313 would remain on hold.[8]
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