Steam (service)

Steam
Developer(s)Valve
Initial releaseSeptember 12, 2003; 21 years ago (2003-09-12)
Stable releaseSteamClient021, Package: 1726604483 (September 17, 2024; 2 months ago (2024-09-17)) [±]
Preview releaseAPI v020, Package: 1682723851 (October 31, 2024; 23 days ago (2024-10-31)) [±]
Platform
Available in29[1] languages
Type
LicenseProprietary software
Websitestore.steampowered.com

Steam is a video game digital distribution service and storefront managed by Valve Corporation. It was launched as a software client in September 2003 to provide game updates automatically for Valve's games and expanded to distributing third-party titles in late 2005. Steam offers various features, like game server matchmaking with Valve Anti-Cheat (VAC) measures, social networking, and game streaming services. Steam client's functionality include game update automation, cloud storage for game progress, and community features such as direct messaging, in-game overlay and a virtual collectable marketplace.

Steamworks, an application programming interface (API) released in 2008, is used by developers to integrate Steam's functions, including digital rights management (DRM), into their game products. Many game publishers began distributing their products on Steam that year. Initially developed for Windows, Steam was ported to macOS, Linux, Android, and iOS in the early 2010s. The storefront also offers productivity software, game soundtracks, videos, and Valve hardware such as the Index and Steam Deck.

The service is the largest digital distribution platform for PC games, with an estimated 75% of the market share in 2013 according to IHS Screen Digest.[2] By 2017, game purchases through Steam totaled about US$4.3 billion, or at least 18% of global PC game sales according to Steam Spy.[3] By 2021, the service had over 34,000 games with over 132 million monthly active users.[4] Steam's success has led to the development of the Steam Machine gaming PCs in 2015, including the SteamOS Linux distribution and Steam Controller; Steam Link devices for local game streaming; and in 2022, the handheld Steam Deck tailored for running Steam games.

  1. ^ "Steam Translation Server – Welcome". Valve. Retrieved October 11, 2018.
  2. ^ Edwards, Cliff (November 4, 2013). "Valve Lines Up Console Partners in Challenge to Microsoft, Sony". Bloomberg. Archived from the original on October 24, 2014. Retrieved November 5, 2013.
  3. ^ Bailey, Dustin (March 22, 2018). "With $4.3 billion in sales, 2017 was Steam's biggest year yet". PCGamesN. Retrieved March 22, 2018.
  4. ^ "Steamworks Development – Steam – 2021 Year in Review – Steam News". store.steampowered.com. March 8, 2022. Retrieved July 12, 2022.