Stellaris (video game)

Stellaris
Developer(s)Paradox Development Studio
Publisher(s)Paradox Interactive
Director(s)
  • Henrik Fåhraeus
  • Martin Anward (Post Release)
  • Daniel Moregård (Post Release)
  • Stephen Muray (Post Release)
Producer(s)
  • Rikard "Åslund" Jansson
  • Anna Norrevik
Designer(s)
Artist(s)Fredrik Toll
Composer(s)
  • Andreas Waldetoft
  • Bert Meyer
EngineClausewitz Engine
Platform(s)
ReleaseWindows, OS X, Linux
May 9, 2016
PlayStation 4, Xbox One
February 26, 2019
Genre(s)4X, Grand Strategy
Mode(s)Single-player, Multiplayer

Stellaris is a 4X grand strategy video game developed by Paradox Development Studio and published by Paradox Interactive. In Stellaris, players take control of an interstellar civilization on the galactic stage and are tasked with exploring, colonizing, and managing their region of the galaxy, encountering other civilizations that they can then engage in diplomacy, trade, or warfare with. A large part of the game involves dealing with both scripted and emergent events, through which new empires alter the balance of power, powerful crises threaten the galaxy, or event chains tell the story of forgotten empires. It was released worldwide for Windows, macOS, and Linux on May 9, 2016,[1] and for PlayStation 4 and Xbox One as Stellaris: Console Edition on February 26, 2019.[2]

  1. ^ "Stellaris Confirmed Release Date: May 9th, 2016". Games Ring. Archived from the original on May 3, 2016. Retrieved May 16, 2016.
  2. ^ "Stellaris: Console Edition launches February 26". Gematsu. January 22, 2019. Retrieved July 13, 2022.