This article's lead section may be too short to adequately summarize the key points. (September 2013) |
Still Life | |
---|---|
![]() | |
Developer(s) | Microids Canada |
Publisher(s) |
|
Director(s) | |
Designer(s) | Mathieu Larivière |
Writer(s) | Mathieu Larivière |
Composer(s) | Tom Salta |
Engine | Virtools |
Platform(s) | Microsoft Windows, Xbox |
Release | Microsoft Windows Xbox |
Genre(s) | Adventure |
Mode(s) | Single-player |
Still Life is a 2005 adventure game by Microïds. Still Life is a sequel to Post Mortem. A sequel, Still Life 2, was released in 2009. The game has since sold 240,000 copies worldwide.[4]
A major theme throughout the game is art, especially the technique of still life that the game is named after. The game also uses a storytelling device of switching back and forth between two player characters.