Street Fighter Alpha: Warriors' Dreams | |
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Developer(s) |
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Publisher(s) | Capcom[a]
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Producer(s) | Iyono Pon |
Designer(s) | Noritaka Funamizu Haruo Murata Hideaki Itsuno |
Composer(s) | Isao Abe Syun Nishigaki Setsuo Yamamoto Yuko Takehara Naoaki Iwami Naoshi Mizuta |
Series | Street Fighter |
Platform(s) | Arcade, CPS Changer, PlayStation, Saturn, Windows, Game Boy Color, Java ME |
Release | June 1995 |
Genre(s) | Fighting |
Mode(s) | Up to 2 players simultaneously |
Arcade system | CP System II |
Street Fighter Alpha: Warriors' Dreams, known as Street Fighter Zero[b] in Japan, Asia, South America, and Oceania, is a 2D arcade fighting game by Capcom originally released in 1995 for the CP System II hardware. It was the first all new Street Fighter game produced by Capcom since the release of Street Fighter II in 1991. The working title for the game was Street Fighter Legends.
The game introduces several new features, expanding on the Super Combo system previously featured in Super Street Fighter II Turbo, with graphics drawn in a similar art style to the one Capcom employed in Darkstalkers and X-Men: Children of the Atom.[10][11] The plot of Street Fighter Alpha is set after the original Street Fighter but before Street Fighter II and thus the game features younger versions of established characters, as well as characters from the original Street Fighter and Final Fight, and a few who are new to the series.
Street Fighter Alpha//by: Capcom//for: Saturn/PSX//out: February
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