Street Fighter II: Champion Edition | |
---|---|
![]() | |
Developer(s) | Capcom |
Publisher(s) | Capcom |
Producer(s) | Yoshiki Okamoto |
Designer(s) | Akira Nishitani Akira Yasuda |
Composer(s) | Yoko Shimomura Isao Abe |
Series | Street Fighter |
Platform(s) | |
Release | |
Genre(s) | Fighting |
Mode(s) | Up to 2 players simultaneously |
Arcade system | CP System |
Street Fighter II: Champion Edition, released as Street Fighter II Dash[a] (stylized as Street Fighter II′ with a prime symbol)[b] in Japan, is a fighting game released by Capcom in 1992. It was launched for arcades and converted to several video game consoles. It is the first of several updated versions of Street Fighter II, and part of the Street Fighter series. The main changes are the addition of the four grand masters (the final four computer-controlled opponents in the single-player mode) as playable characters and mirror matches. The fighting techniques of the eight main characters from the original game were further balanced for competitive play.
Champion Edition was followed several months later by Street Fighter II Turbo.
RePlay
was invoked but never defined (see the help page).
Cite error: There are <ref group=lower-alpha>
tags or {{efn}}
templates on this page, but the references will not show without a {{reflist|group=lower-alpha}}
template or {{notelist}}
template (see the help page).