Street Fighter III: 2nd Impact

Street Fighter III: 2nd Impact
Developer(s)Capcom
Publisher(s)Arcade
Capcom
Dreamcast
Composer(s)Hideki Okugawa
SeriesStreet Fighter
Platform(s)Arcade, Dreamcast
ReleaseArcade
  • WW: September 30, 1997
  • JP: October 18, 1997
[1]Dreamcast
  • JP: December 16, 1999
  • NA: June 19, 2000
  • EU: September 15, 2000
Genre(s)Fighting
Mode(s)Up to 2 players simultaneously
Arcade systemCP System III

Street Fighter III: 2nd Impact - Giant Attack (ストリートファイターIII セカンドインパクト ジャイアントアタック, Sutorīto Faitā III Sekando Inpakuto Jaianto Atakku) is a competitive fighting game produced by Capcom that was released as a coin-operated arcade game in 1997. It is an update of Street Fighter III: New Generation. Like its predecessor, it runs on the CP System III hardware. 2nd Impact introduced new gameplay mechanics, new characters, and new special moves. The game also brings back bonus rounds, not seen in the series since Super Street Fighter II. It is also the only CPS3 title to have a widescreen feature.

2nd Impact was released in a two-in-one compilation for the Dreamcast titled Street Fighter III: Double Impact, which also included the original Street Fighter III. It was included in the Street Fighter 30th Anniversary Collection for PlayStation 4, Xbox One, Nintendo Switch and PC. 2nd Impact was followed in the arcades by Street Fighter III 3rd Strike: Fight for the Future.

  1. ^ "HISTORY | Street Fighter 35th Anniversary Site | CAPCOM".