Street Fighter V | |
---|---|
Developer(s) | |
Publisher(s) |
|
Director(s) | Takayuki Nakayama |
Producer(s) | Koichi Sugiyama[1] |
Artist(s) | Toshiyuki Kamei |
Composer(s) |
|
Series | Street Fighter |
Engine | Unreal Engine 4[2] |
Platform(s) | |
Release | PS4, Windows
|
Genre(s) | Fighting |
Mode(s) | Single-player, multiplayer |
Arcade system | Taito Type X4 |
Street Fighter V[a] is a 2016 fighting game developed by Capcom, Dimps and Taito and published by Capcom for PlayStation 4 and Windows.[3] The major follow-up to Street Fighter IV (2008) as part of Capcom's Street Fighter series, it was developed using the Unreal Engine 4 engine and was a console-exclusive on Sony's platform. Similar to previous games in the series, Street Fighter V features a side-scrolling fighting gameplay system, and introduces the "V-Gauge" mechanic. The game featured 16 characters at launch, with four of them being new to the series; a main story mode and 30 additional characters were added through updates and downloadable content.
Upon release, the game received mixed reviews, with critics praising the game's graphics and gameplay, but criticizing its lack of content and characters, as well as its technical issues. At launch the game initially sold lower than Capcom's expectations; however, as of March 2023, Street Fighter V has sold 7.2 million units, making it the best-selling Street Fighter game on home consoles, surpassing the original version of Street Fighter II. An updated version, Street Fighter V: Arcade Edition, was released in 2018, and was received more positively, with various improvements such as additional single-player content and the addition of Arcade Mode. A second update in 2020, titled Street Fighter V: Champion Edition, includes all fighters, stages, and most of the costumes released through its first four seasons. Street Fighter V was followed up by a sequel, Street Fighter 6, in 2023.
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