Sudden Strike (video game)

Sudden Strike
Developer(s)Fireglow Games
Publisher(s)
Director(s)Victor Streltsov
Programmer(s)
  • Victor Bargachev
  • Vladimir Medeiko
  • Oleg Semenov
  • Victor Streltsov
Artist(s)Dmitry Jempala
Composer(s)Igor Rzheffkin
SeriesSudden Strike
Platform(s)Windows
Release
  • EU: 2000
  • RU: October 26, 2000
  • UK: October 27, 2000
  • NA: January 24, 2001[1]
Genre(s)Real-time strategy
Mode(s)Single-player, multiplayer

Sudden Strike, also known in Russia as Confrontation III (Russian: Противостояние III), is a real-time tactics computer game set in World War II and the first game in the Sudden Strike series. Released in 2000, the game was developed by Fireglow based in Russia and published by CDV Software of Germany.[3] In Russia, the game was marketed as a sequel to the 1996 real-time tactics game Counter Action (know as Confrontation (Russian: Противостояние) in Russia), made by many of the same developers.[4]

The player selects a faction (e.g. Soviets, Germans, or Allied forces) and gains control of many varied units such as infantry, tanks and artillery. The game focuses primarily on tactics, eschewing traditional real-time strategy resource gathering and base development.

Sudden Strike was a commercial success, with global sales of roughly 800,000 units by 2002.

  1. ^ Walker, Trey (January 3, 2001). "Sudden Strike Gold". GameSpot. Fandom. Archived from the original on January 23, 2001. Retrieved May 5, 2024.
  2. ^ "Sudden Strike (2000)". MobyGames. Atari SA. Archived from the original on January 22, 2023. Retrieved May 5, 2024.
  3. ^ Varanini, Giancarlo (October 17, 2000). "Sudden Strike Coming to North America". GameSpot. Fandom. Archived from the original on January 22, 2001. Retrieved May 5, 2024.
  4. ^ Денис Давыдов (2000-06-01). "Превью игры Sudden Strike". Absolute Games (in Russian). Archived from the original on 2018-02-10. Retrieved 2018-02-09.