Super Bomberman 2 | |
---|---|
Developer(s) | Produce! |
Publisher(s) |
|
Producer(s) | Raoh Shimada |
Designer(s) | Takayuki Hirai |
Programmer(s) | B. Hanawa Teturou Kiyomoto Toshiyuki Suzuki |
Artist(s) | Jun Kusaka Junya Numakunai |
Composer(s) | Yasuhiko Fukuda |
Series | Bomberman |
Platform(s) | Super NES |
Release | |
Genre(s) | Action, maze, party |
Mode(s) | Single-player, multiplayer (up to four players via Super Multitap) |
Super Bomberman 2[a] is a video game developed by Produce! and Hudson Soft and released on the Super Nintendo Entertainment System. It was released in Japan on April 28, 1994, in North America later the same year, and in Europe on February 23, 1995.
It is the second installment of the Super Bomberman series, part of the larger Bomberman franchise, and the only installment without a 2-player story mode (although one was originally planned).[3]
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