Super Cars

Super Cars
Title screen
Developer(s)Magnetic Fields
Gremlin Graphics (NES)
Publisher(s)Gremlin Graphics
Electro Brain (NES)
Composer(s)NES version
Barry Leitch
Platform(s)Amiga, Atari ST, Amstrad CPC, Commodore 64, NES, ZX Spectrum
Release1990
Genre(s)Sport
Mode(s)Single-player

Super Cars is a top-view racing game from Gremlin Interactive, who later produced the Lotus series of games. Stylistically, the game is influenced by Super Sprint.[1]

There are endless tracks on each of the four difficulty levels, which can be raced in any order (although the last track is made harder than usual). In the races, the player wins money which can be spent on temporary handling and power upgrades, plus armour plating and front/rear shooting missiles that can knock out other racers. The player must finish in the top three of each race to advance; initially there are four computer opponents, but more are added as the game progresses.

The car can be upgraded throughout the game via the shop section. The player is given a price, but also a number of options of things to say to the salesman and with the right combination, the price will drop.

The NES version was released exclusively in America in 1991 by Electro Brain.

It was followed by Super Cars II in 1991.

  1. ^ "Super Cars (Game)". Giant Bomb. Retrieved 2023-07-15.