Super Crate Box

Super Crate Box
Developer(s)Vlambeer
Publisher(s)Vlambeer
Designer(s)
Artist(s)
  • Roy Nathan de Groot
  • Paul Veer
Composer(s)Eirik Suhrke
Engine
Platform(s)
Release
  • Microsoft Windows
  • 22 October 2010[1]
  • Mac OS X
  • 26 November 2010
  • iOS
  • 5 January 2012[2]
  • PS Vita
  • 3 October 2012[3]
  • Ouya
  • 25 June 2013[4][5]
  • Linux
  • 25 August 2016
  • Nintendo Switch
  • 1 October 2019[6]
Genre(s)Shoot 'em up
Mode(s)Single-player, multiplayer

Super Crate Box is a shoot 'em up and indie game by Vlambeer. It was first released for Microsoft Windows on 22 October 2010, and was followed with ports to Mac OS X on 26 November 2010, to iOS on 4 January 2012, and to PlayStation Vita on 3 October 2012. A Commodore 64 demake of the game was developed by Paul Koller, with music by Mikkel Hastrup, and published by RGCD as Super Bread Box on 22 October 2013.

  1. ^ Smith, Quintin (22 October 2010). "Living In A Box: Super Crate Box Released". Rock Paper Shotgun. Gamer Network. Archived from the original on 21 July 2019. Retrieved 6 December 2022.
  2. ^ Kuchera, Ben (5 January 2012). "Super Crate Box on iOS box is hatefully addictive, delightfully anachronistic". Ars Technica. Condé Nast. Archived from the original on 23 September 2019. Retrieved 15 April 2020.
  3. ^ Brown, Mark (3 October 2012). "PlayStation Mobile launch game impressions – Super Crate Box, Rebel, Aqua Kitty". Pocket Gamer. Steel Media Ltd. Archived from the original on 7 October 2019. Retrieved 6 December 2022.
  4. ^ Moon, Mariella (25 June 2013). "OUYA hits retailers for $100, promptly sells out at Amazon". Engadget. Yahoo.
  5. ^ Mitchell, Richard (4 July 2013). "Ouya launch game highlights". Engadget. Yahoo.
  6. ^ Dickens, Anthony (3 October 2019). "Nintendo Download: 3rd October (Europe)". Nintendo Life. Gamer Network. Archived from the original on 28 December 2019. Retrieved 15 April 2020.