Super Ghouls 'n Ghosts

Super Ghouls 'n Ghosts
North American SNES box art
Developer(s)Capcom
Publisher(s)
Producer(s)Tokuro Fujiwara
Designer(s)Tatsuya Minami
Kimio Yamazoe
Programmer(s)Masatsugu Shinohara
Yoshihiro Matsui
Artist(s)Kimio Yamazoe
Composer(s)Mari Yamaguchi
SeriesGhosts 'n Goblins
Platform(s)Super Nintendo Entertainment System
Game Boy Advance
ReleaseSuper Nintendo Entertainment System
  • JP: October 4, 1991
  • NA: November 28, 1991
  • PAL: December 10, 1992
Game Boy Advance
  • JP: July 19, 2002
  • NA: September 23, 2002
  • PAL: September 27, 2002
Genre(s)Platform
Mode(s)Single-player

Super Ghouls 'n Ghosts, known as Chou Makaimura (Japanese: θΆ…ι­”η•Œζ‘, lit. "Super Demon World Village") in Japan, is a platform video game developed and published by Capcom for the Super Nintendo Entertainment System in 1991. As the third game in the Ghosts 'n Goblins series and the first not to be released for the arcade, it again depicts knight Arthur saving Princess Guinevere and the kingdom from Emperor Sardius, who has cast a spell that has revived the Ghoul Realm.

The game has been included in multiple compilations of Capcom classics. A remake was released for the Game Boy Advance which features an additional game mode with new stages.