Super Mario 3D World

Super Mario 3D World
Artwork featuring the playable characters in a colorful 3D landscape, both in their ordinary outfits and wearing their "cat suit" power-ups.
Packaging artwork.
Developer(s)Nintendo EAD Tokyo[a]
Publisher(s)Nintendo
Director(s)
  • Kōichi Hayashida[1]
  • Kenta Motokura[2]
Producer(s)Yoshiaki Koizumi
Designer(s)
  • Yuichi Iwasa
  • Eisaku Sato
  • Futoshi Shirai
Programmer(s)
  • Hideyuki Sugawara
  • Norihiro Aoyagi
Artist(s)
  • Daisuke Watanabe
  • Rikuto Yoshida
Composer(s)
SeriesSuper Mario
Platform(s)
ReleaseWii U
  • JP: November 21, 2013
  • NA: November 22, 2013
  • EU: November 29, 2013
Nintendo Switch
  • WW: February 12, 2021
Genre(s)Platform
Mode(s)Single-player, multiplayer

Super Mario 3D World[b] is a 2013 platform game developed and published by Nintendo for the Wii U. It is the sixth original 3D platform game in the Super Mario series and the sequel to Super Mario 3D Land (2011) for the Nintendo 3DS.

Players control Mario and his friends attempting to rescue fairy-like creatures called Sprixies from Bowser, who invades the realm known as the Sprixie Kingdom. The gameplay is similar to previous Mario games, with players progressing through levels to reach Bowser. It features a character selector as well as introducing a power-up called the Super Bell, which turns the player into a cat, enabling them to climb walls and use a scratch attack. Super Mario 3D World + Bowser's Fury, an enhanced port bundled with the game Bowser's Fury, was released for the Nintendo Switch on February 12, 2021.

Super Mario 3D World was acclaimed for its level design, presentation, replay value, and soundtrack, though some reviewers criticized its unreliable camera in the multiplayer mode. The game was a financial success, with the Wii U version selling 5.89 million units and the Nintendo Switch version selling 13.47 million units worldwide as of March 2024, becoming the second best-selling game for Wii U and one of the best-selling games for Nintendo Switch. Between both versions, a total of 19.36 million units have been sold worldwide.


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  1. ^ "E3 2013: Why Nintendo Didn't Make Mario Galaxy 3". IGN. June 11, 2013. Archived from the original on June 13, 2013. Retrieved June 13, 2013.
  2. ^ "Iwata Asks: Super Mario 3D World". Nintendo. Archived from the original on May 17, 2019. Retrieved November 15, 2013.
  3. ^ "Super Mario 3D World composers talk cats, dogs, and more". Destructoid. November 6, 2013. Archived from the original on November 12, 2013. Retrieved November 15, 2013.
  4. ^ Napolitano, Jayson (June 11, 2013). "Super Mario 3D World reunites Mario Galaxy composers". Destructoid. Archived from the original on April 9, 2016. Retrieved October 1, 2016.