Super Mario All-Stars

Super Mario All-Stars
The Super Mario All-Stars box art depicts Mario, dressed as a magician, showcasing panels with the games' titles. Around the panels are elements from the included games, such as Mario wearing various suits, Luigi, Toad, Princess Toadstool, and enemies. In the upper left corner, the game's logo is shown in white and yellow text. The Super Mario All-Stars artwork is surrounded by the SNES box art template.
Developer(s)Nintendo EAD
Publisher(s)Nintendo
Director(s)Takashi Tezuka
Producer(s)Shigeru Miyamoto
Programmer(s)Toshihiko Nakago
Artist(s)
Composer(s)
SeriesSuper Mario
Platform(s)Super NES, Wii
ReleaseSuper NES
  • JP: July 14, 1993
  • NA: August 11, 1993
  • PAL: December 16, 1993
Wii
  • JP: October 21, 2010
  • EU: December 3, 2010
  • NA: December 12, 2010
Genre(s)Platform
Mode(s)Single-player, multiplayer

Super Mario All-Stars[a] is a 1993 compilation of platform games for the Super Nintendo Entertainment System (SNES). It contains remakes of Nintendo's four Super Mario games released for the Nintendo Entertainment System (NES) and the Famicom Disk System: Super Mario Bros. (1985), Super Mario Bros.: The Lost Levels (1986), Super Mario Bros. 2 (1988), and Super Mario Bros. 3 (1988). As in the original games, players control the Italian plumber Mario and his brother Luigi through themed worlds, collecting power-ups, avoiding obstacles, and finding secrets. The remakes feature updated graphics—including the addition of parallax scrolling—and music, modified game physics, a save feature, and bug fixes.

Nintendo Entertainment Analysis & Development developed the compilation after the completion of Super Mario Kart (1992) at the suggestion of Mario creator Shigeru Miyamoto. No longer restricted by the limitations of the 8-bit NES, Nintendo chose to remake them for the 16-bit SNES. The developers based the updated designs on those from Super Mario World (1990) and strove to retain the feel of the original games. Nintendo released Super Mario All-Stars worldwide in late 1993 and rereleased it in 1994 with Super Mario World included. The compilation marked The Lost Levels' first release outside Japan; it was not released on the NES in Western territories because Nintendo deemed it too difficult at the time.

Super Mario All-Stars received critical acclaim and is one of the bestselling Super Mario games, with 10.55 million copies sold by 2015. Critics considered it one of the best SNES games and praised the updated graphics and music, but criticized its lack of innovation. All-Stars served as a basis for later Super Mario rereleases and was described by Famitsu as a role model for video game remakes. It was rereleased twice for the anniversary of Super Mario Bros.: in 2010 (the 25th anniversary) in a special package for the Wii, and in 2020 (the 35th anniversary) for the Nintendo Switch as part of the Nintendo Switch Online legacy games service. The Wii rerelease sold 2.24 million copies by 2011 but received mixed reviews, with criticism for being exactly the same as the SNES game, lacking any additional games or features.

  1. ^ "業務実績" [Business Performance]. DJ Alice (in Japanese). January 3, 2007. Archived from the original on September 30, 2012.


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