Super Mario Galaxy

Super Mario Galaxy
The game's cover art shows Mario flying through space alongside a Luma, a small star-shaped creature.
Developer(s)Nintendo EAD Tokyo[a]
Publisher(s)Nintendo
Director(s)Yoshiaki Koizumi
Producer(s)Shigeru Miyamoto
Takao Shimizu
Designer(s)Yoshiaki Koizumi
Shigeru Miyamoto (concept)
Programmer(s)Naoki Koga
Takeshi Hayakawa
Artist(s)Kenta Motokura
Writer(s)Takayuki Ikkaku
Yoshiaki Koizumi[2]
Composer(s)Mahito Yokota
Koji Kondo
SeriesSuper Mario
Platform(s)Wii
Nvidia Shield TV[3]
Release
  • JP: 1 November 2007[1]
  • NA: 12 November 2007[1]
  • EU: 16 November 2007[1]
  • AU: 29 November 2007
Genre(s)Platform, action-adventure
Mode(s)Single-player, multiplayer

Super Mario Galaxy[b] is a 2007 platform game developed and published by Nintendo for the Wii. It is the third 3D game in the Super Mario series. As Mario, the player embarks on a quest to rescue Princess Peach, save the universe from Bowser, and collect 120 Power Stars, after which the player can play the game as Luigi for a more difficult experience. The levels consist of galaxies filled with minor planets and worlds, with different variations of gravity, the central element of gameplay. The player character is controlled using the Wii Remote and Nunchuk and completes missions, fights bosses, and reaches certain areas to collect Power Stars. Certain levels use the motion-based Wii Remote functions.

Nintendo EAD Tokyo began developing Super Mario Galaxy after the release of Donkey Kong Jungle Beat in late 2004, when Shigeru Miyamoto suggested that Nintendo commission a large-scale Mario game. The concept of spherical platforms originated from Super Mario 128, a GameCube tech demo shown at Nintendo Space World in 2000. Nintendo aimed to make the game appeal to players of all ages, and the team had more freedom in designing it compared to other Super Mario games because of the outer space setting. The game was directed by Yoshiaki Koizumi and soundtrack was composed by Mahito Yokota and Koji Kondo, using a symphony orchestra for the first time in the series.

Super Mario Galaxy was a critical and commercial success, hailed as one of the best games in the series and one of the greatest video games of all time. It was the highest-rated game of all time on review-aggregating site GameRankings at the time of the site's closure in 2019. The game's graphics, gravity mechanics, level design, soundtrack, setting, and story all received high praise. It won several awards from top gaming publications, including multiple "Game of the Year" titles, and became the first Nintendo title to win the BAFTA Award for Best Game. The game is the ninth best-selling Wii game worldwide with sales of 12.80 million. The game was released as a Nintendo Selects title in 2011, as a download via the Wii U's eShop in 2015, on the Nvidia Shield in China in 2018, and as part of the Super Mario 3D All-Stars collection for the Nintendo Switch in 2020. A sequel, Super Mario Galaxy 2, was released for the Wii in 2010.

  1. ^ a b c "Super Mario Galaxy release dates". Nintendo Life. Gamer Network. Archived from the original on 15 May 2019. Retrieved 13 September 2017.
  2. ^ Kohler, Chris (4 December 2007). "Super Mario Galaxy Director on Sneaking Stories Past Miyamoto". Wired. Conde Nast. Archived from the original on 30 May 2014. Retrieved 18 March 2022.
  3. ^ Cite error: The named reference SMGAndroid was invoked but never defined (see the help page).


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