Super Sidekicks 2: The World Championship | |
---|---|
![]() | |
Developer(s) | SNK |
Publisher(s) | SNK |
Producer(s) | Eikichi Kawasaki |
Designer(s) | Mina Kawai |
Programmer(s) | T. Nakamura |
Artist(s) | Ten Chan |
Composer(s) | Yoshihiko Kitamura |
Series | Super Sidekicks |
Platform(s) | Arcade, Neo Geo AES, Neo Geo CD |
Release |
|
Genre(s) | Sports |
Mode(s) | |
Arcade system | Neo Geo MVS |
Super Sidekicks 2: The World Championship[a] is a 1994 soccer arcade video game developed and published by SNK. It is the second installment in the Super Sidekicks series and the third soccer game released for Neo Geo MVS, preceding the original Super Sidekicks (1992). Featuring an arcade-style approach to soccer as its predecessor, the game allows players to choose any of the available game modes with AI-controlled opponents or other human players with the team of their choosing. Its gameplay uses a simplified three-button configuration.
Headed by Eikichi Kawasaki, Super Sidekicks 2: The World Championship was developed by a staff that worked on several projects for the Neo Geo platforms at SNK. Though first launched for the MVS hardware, the game was later released for Neo Geo AES and Neo Geo CD, in addition to being re-released through download services for various consoles. The title proved popular among players and garnered critical acclaim from reviewers, with praise directed towards improvements made over its predecessor. It was followed by Super Sidekicks 3: The Next Glory in 1995.
Cite error: There are <ref group=lower-alpha>
tags or {{efn}}
templates on this page, but the references will not show without a {{reflist|group=lower-alpha}}
template or {{notelist}}
template (see the help page).