Super Street Fighter II Turbo

Super Street Fighter II Turbo
Promotional brochure for the arcade version of Super Street Fighter II Turbo, featuring Akuma
Developer(s)Capcom
Publisher(s)Capcom
Designer(s)Noritaka Funamizu
Haruo Murata
Composer(s)Isao Abe
Syun Nishigaki
SeriesStreet Fighter
Platform(s)Arcade, Amiga, Amiga CD32, DOS, 3DO, Dreamcast, Game Boy Advance, PlayStation, Sega Saturn
ReleaseArcade
  • WW: February 23, 1994[1]
  • NA: March 23, 1994 (latest/beta)
  • EU: March 1994 (latest/beta)
3DO
  • NA: November 7, 1994
  • JP: November 14, 1994
  • AU: November 21, 1994
  • EU: November 23, 1994
DOS
  • NA: May 5, 1995
  • AU: June 1, 1995
  • EU: June 2, 1995
Amiga
Dreamcast
  • JP: December 22, 2000
Game Boy Advance
  • JP: July 13, 2001
  • NA: October 31, 2001[2]
  • AU: November 1, 2001
  • EU: November 2, 2001
Genre(s)Fighting
Mode(s)Up to 2 players simultaneously
Arcade systemCP System II

Super Street Fighter II Turbo, released in Japan as Super Street Fighter II X: Grand Master Challenge[3][a] is a 1994 fighting game released for the arcades by Capcom. It is the fifth installment in the Street Fighter II sub-series of Street Fighter games, following Super Street Fighter II: The New Challengers (1993). Like its predecessor, it ran on the CP System II hardware.

Super Turbo introduced several new gameplay mechanics not present in previous versions of Street Fighter II, including the addition of combination moves called super combos and air combos. It also introduced the secret character Akuma, who would go on to become a recurring character in later Street Fighter installments and other Capcom fighting games. While not as commercially successful as previous iterations of Street Fighter II, Super Turbo was well-received by critics and had a major impact on the competitive fighting game community. Super Street Fighter II Turbo is still played competitively, and is the oldest fighting game with an active international tournament scene.[4]

The game was ported to 3DO that same year followed by home computer ports for DOS and the Amiga. In 1997 it was ported to the PlayStation and Sega Saturn as part of the Street Fighter Collection, and in 2000 to the Dreamcast in Japan under the title of Super Street Fighter II X for Matching Service. A Game Boy Advance version was also made. A remake of Super Street Fighter II Turbo was released in 2008 for the PlayStation 3 and Xbox 360 titled Super Street Fighter II Turbo HD Remix.

  1. ^ Date given during bootup
  2. ^ "Press Releases". 2001-12-21. Archived from the original on 2001-12-21. Retrieved 2023-04-21.
  3. ^ Japanese: スーパーストリートファイターII X, Hepburn: Sūpā Sutorīto Faitā Tsū Ekkusu
  4. ^ Marc Shaw (20 February 2017). "Super Turbo's Legacy Continues at Canada Cup". Red Bull. Retrieved 31 January 2023.


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