Superstruct is an alternate reality game (ARG) created for the purpose of calling attention to, and to spark interest in preparing the world for catastrophic events. Superstruct is the world's first massively multiplayer forecasting game. The primary creative vision behind Superstruct is Jane McGonigal, along with the Institute for the Future (IFTF) who have created similar games in line with Superstruct. The game was launched on Oct 6, 2008 and it lasted for 6 weeks.[1][2][3][4][5][6]
^Hayles, N. Katherine; Jagoda, Patrick; LeMieux, Patrick (2014). "Speculation: Financial Games and Derivative Worlding in a Transmedia Era". Critical Inquiry. 40 (3): 220–236. doi:10.1086/677374. ISSN0093-1896. S2CID1417811.
^Harpstead, Erik; MacLellan, Christopher J.; Aleven, Vincent; Myers, Brad A. (2015), "Replay Analysis in Open-Ended Educational Games", Serious Games Analytics, Springer International Publishing, pp. 381–399, doi:10.1007/978-3-319-05834-4_17, ISBN978-3-319-05833-7