Sword of Aragon | |
---|---|
Developer(s) | Strategic Simulations |
Publisher(s) | Strategic Simulations |
Designer(s) | Kurt Myers Russell Shilling |
Platform(s) | MS-DOS, Amiga |
Release | |
Genre(s) | 4X turn-based strategy and role-playing game |
Mode(s) | Single-player |
Sword of Aragon is both a turn-based strategy game and role-playing game developed and published in 1989 by Strategic Simulations. It is also considered to be of the 4X genre. Set in the fictional country Aragon, the games casts its protagonist as the duke of a city named Aladda. After assuming rule over the city and avenging his father's death, the protagonist embarks on a quest to unify the land through conquest. Accomplishing this goal entails developing cities, recruiting armies, and directing the troops on the fields of battle to victory. First published for MS-DOS, the game was ported to Amiga machines. Reception towards Sword of Aragon tended to be more positive than negative; reviewers called it an exciting game, but criticized its method of copy protection and cited problems with its documentation. There were also opinions that the game was more of a niche product, catering to hardcore strategists.