Sword of the Stars II: Lords of Winter

Sword of the Stars II: Lords of Winter
Developer(s)Kerberos Productions
Publisher(s)Paradox Interactive
Producer(s)Christopher Stewart
Designer(s)Martin Cirulis
Programmer(s)Darren Grant
Artist(s)Chris Gerspacher
Writer(s)Arinn Dembo
Composer(s)Paul Ruskay
Platform(s)Microsoft Windows
Release
  • NA: October 28, 2011
  • EU: November 18, 2011
Genre(s)Turn-based strategy, real-time tactics
Mode(s)Single-player, multiplayer

Sword of the Stars II: Lords of Winter is a science fiction strategy video game developed by Kerberos Productions. It is the sequel to the 2006 game Sword of the Stars and is published by Paradox Interactive.[1] It features the same six races as the original game along with a new enemy, the Suul'ka.[2] On October 19, 2012, Kerberos gave the 'all-clear' rating, stating the game is now in an acceptable state and support for the project will continue indefinitely.[3] In late 2012, the End of Flesh expansion was made available for free to all owners of the game, simultaneous with the release of the Enhanced Edition which bundles the original game with the expansion.[4] The game received negative reviews from critics.

  1. ^ Cutter, Jenn (February 2, 2011). "Sword of the Stars II: Lords of Winter (Preview)". GamePro. Archived from the original on February 7, 2011. Retrieved March 14, 2011.
  2. ^ Haynes, Jeff (January 21, 2010). "Sword of the Stars II First Details". IGN. Archived from the original on November 19, 2018. Retrieved November 22, 2017.
  3. ^ "THE ALL CLEAR!". Kerberos Productions. October 19, 2012. Archived from the original on February 27, 2014. Retrieved July 16, 2013.
  4. ^ Solo, Adam (November 30, 2012). "Sword of the Stars 2: Enhanced Edition Released". SpaceSector.com. Archived from the original on August 6, 2013. Retrieved July 16, 2013.