Sylphia | |
---|---|
![]() | |
Developer(s) | Compile |
Publisher(s) | Tonkin House |
Director(s) | Junichi Nagatsuma |
Producer(s) | Ikuro Urai |
Programmer(s) | Shinichi Nogami |
Artist(s) | Kōji Teramoto |
Composer(s) | Keiji Takeuchi Satoshi Shimazaki |
Platform(s) | PC Engine Super CD-ROM² |
Release |
|
Genre(s) | Vertically scrolling shooter |
Mode(s) | Single-player |
Sylphia[a] is a 1993 vertically scrolling shooter video game developed by Compile and published in Japan by Tonkin House for the PC Engine Super CD-ROM². Whereas many shooting games of the era take place in a science fiction setting, this game instead mixes heroic fantasy and ancient Greek mythology. The game follows Silphia, a maiden warrior reincarnated as a demigoddess under Zeus after her demise in battle, facing against the forces of Hades, who has been possessed and manipulated by the creatures once imprisoned in Tartaros.[1]
Its gameplay is similar to previous shooters by Compile, with the player fighting enemies and bosses, while avoiding collision with their projectiles and other obstacles. Directed by Junichi Nagatsuma and produced by Ikuro Urai, the title was the last shooter by Compile until Zanac X Zanac (2001) and had a limited run. It received mixed reception from critics.
Cite error: There are <ref group=lower-alpha>
tags or {{efn}}
templates on this page, but the references will not show without a {{reflist|group=lower-alpha}}
template or {{notelist}}
template (see the help page).