Tahira: Echoes of the Astral Empire | |
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Developer(s) | Whale Hammer Games |
Publisher(s) | Whale Hammer Games |
Programmer(s) | Tom Cox |
Artist(s) | Peter Simpson |
Writer(s) | Peter Castle Adriana Cleaver |
Composer(s) | Max LL |
Engine | Unity |
Platform(s) | Microsoft Windows OS X Linux |
Release | August 31, 2016 [1] |
Genre(s) | Tactical role-playing |
Mode(s) | Single-player |
Tahira: Echoes of the Astral Empire is a tactical role-playing video game developed by Australian indie game developer Whale Hammer Games. First announced as a Microsoft Windows, OS X and Linux title in November 2014, the game has been in development since mid-2013 by a team of three developers. Between February and March 2015, a successful Kickstarter campaign was created to help fund development. The game was also chosen to receive additional support from the government funding agency Screen ACT.[2]
Set on a science fiction and fantasy world called Ma’abtik that is suffering a dark age after the collapse of spacefaring civilisation, the player assumes control of Princess Tahira and attempts to lead their people across the game’s world.[3] The game features tactical role-playing mechanics that revolve around conversations and battles, the outcomes of which influence each other.