Tainted Grail: Conquest | |
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Developer(s) | Questline |
Publisher(s) | Awaken Realms |
Designer(s) | Marcin Świerkot Jakub Wasilewski |
Programmer(s) | Marcin Świerkot Piotr Wicher Kamil Maślanka Mateusz Sabat Kalim Socha Jakub Wasilewski |
Artist(s) | Natalia Góra Kalim Falenta Kacper Citko Michał Peitsch Łukasz Kopalko Piotr Pabian |
Writer(s) | Marcin Świerkot Joanna Malik Kamil Krupiński |
Composer(s) | Danheim |
Engine | Unity[1] |
Platform(s) | |
Release | Windows May 27, 2021 Xbox One, Xbox Series X/S September 23, 2021 Linux March 22, 2022 |
Genre(s) | Roguelike deck-building |
Mode(s) | Single-player |
Tainted Grail: Conquest is a roguelike deck-building game developed by Questline and published in 2021 by Awaken Realms. Players control an adventurer who attempts to stop a curse that is infecting their land.