Tales of Arise | |
---|---|
Developer(s) | Bandai Namco Studios[a] |
Publisher(s) | Bandai Namco Entertainment |
Director(s) | Hirokazu Kagawa |
Producer(s) | Kohei Rokugawa Yoshimasa Tanaka |
Artist(s) | Minoru Iwamoto |
Writer(s) | Takaaki Okuda Tetsutaro Hiraoka |
Composer(s) | Motoi Sakuraba |
Series | Tales |
Engine | Unreal Engine 4 |
Platform(s) | |
Release | September 10, 2021 |
Genre(s) | Action role-playing |
Mode(s) | Single-player |
Tales of Arise[2] is a 2021 action role-playing game developed and published by Bandai Namco Entertainment. The seventeenth main entry in the Tales series, the game follows a man and a woman from the opposing worlds of Dahna and Rena and their journey to end the Renans' oppression of the Dahnan people.
Developed by a team composed of both series veterans and newcomers, the aim was to revitalize the Tales series. Minoru Iwamoto, one of several artists who worked on Tales of Zestiria and Tales of Berseria, returns as both character designer and art director. The game is built using Unreal Engine 4.
Tales of Arise was originally scheduled to release for PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S in 2020, but was delayed to September 2021 due to internal quality issues and the ability to launch the game on more platforms. It's also the first game in the series with a worldwide simultaneous launch. Upon release, it received positive reviews from critics and won the award for Best RPG at The Game Awards 2021. It sold over 3 million copies by February 2024.[3]
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