Tales of Legendia | |
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![]() North American cover art | |
Developer(s) | Namco (Project MelFes) |
Publisher(s) |
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Director(s) | Yuichiro Sadahiro |
Producer(s) | Jun Toyoda |
Designer(s) | Masaru Oowada |
Programmer(s) | Yoshiaki Okano |
Artist(s) | Kazuto Nakazawa |
Writer(s) | Go Tanaka Kouki Matsumoto |
Composer(s) | Go Shiina |
Series | Tales |
Platform(s) | PlayStation 2 |
Release | |
Genre(s) | Action role-playing game |
Mode(s) | Single-player |
Tales of Legendia (Japanese: テイルズ オブ レジェンディア, Hepburn: Teiruzu Obu Rejendia) is an action role-playing game that was developed and published by Namco for the PlayStation 2 as the seventh main title in their Tales series. Originally released in Japan in August 2005, it was later made available in English in North America in February 2006. The game was created by a development team known collectively as "Project MelFes", which was composed of members of Namco's Tales Studio along with developers from the company's Tekken and Soulcalibur fighting game series. It features character designs from anime artist Kazuto Nakazawa and music from composer Go Shiina, as well as songs performed by Do As Infinity, Donna Burke, and Kanon. Its producers gave it the characteristic genre name RPG Where Bonds Spin Legends (絆が伝説を紡ぎだすRPG, Kizuna ga densetsu o tsumugidasu RPG).
The game is set in a fantasy world covered in water, taking place entirely on a gigantic ship that is actually a remnant of an ancient civilization. Players assume the role of a young man named Senel, who must rescue his sister from individuals who believe her to be a prophesied savior, while the mysteries of his world begin to unravel before him. It received mostly mixed reviews upon its release in North America, with critics routinely commending the title's music while panning its derivative plot and tedious pace, and would sell approximately 397,000 copies worldwide.