Talk:Non-photorealistic rendering

I have added more detailed information about various techniques within NPR to this page. It would be nice to expand the 3D section - I am not an expert in 3D or realtime NPR so I have left those for someone else to do. GillianSmith 14 December 2005

I added a section on the terminology dispute. I think this article could also use a list of films that have used NPR techniques. It would also be useful to include an image of one of Richard Estes or Chuck Close's paintings, to highlight the difference between CG photorealism and art-based photorealism. Or maybe it could just go in the photorealism article, and we can put a link here. Chaleur 04:23, 18 April 2006 (UTC)[reply]

I have made some changes to this page: 1. Moved terminology section later in the article, since it's not of central importance. This section might also constitute "original research;" it might be tricky to find other articles that contain this information. I'm not sure it's fair to say that most NPR researchers "dislike" the term; although we're certainly unsatisfied with it. It's also dodgy to "NPR researchers" as a group. I changed the wording slightly for these reasons. 2. As requested above, I've added a preliminary list of films and video games that use NPR. These are taken from memory and I probably missed some importance. I deliberately omitted films that use toon shading (except for early ones) since it seems like every cartoon has some toon shading nowadays. I don't know what the first uses were, other than Technological Threat. 3. I've removed the following text from the article entirely: