Talk:Stereoscopic video coding

2D + Depth is not stereoscopic. Stereo requires two images from different viewpoints. Maybe this article was incorrectly renamed? Oberono (talk) 23:14, 22 June 2010 (UTC)[reply]

The reference at the bottom of the page "Stereoscopic 3D compression tutorial poster" is a PDF file. I downloaded this file but could not open it because it is damaged. Could the author who provided the reference please see what is broken? Thank ypu. —Preceding unsigned comment added by Makhterwiki (talkcontribs) 19:10, 26 July 2010 (UTC)[reply]

I read the article on Philips efforts on 3D en-coding research click here, and you may see aswell they quit in 2009. They have considered an aditional gamma channel-namely "plus delta channel" to provide information on depth of the scene the viewer looks at. Thus instead of focusing the camera lenses the viewer sees the a scene darker- if it is further, and whiter if it nearer the viewer. I think they concluded this is a 2D image rendering system, and with the appropriate display device to correctly interpret the "2D+Delta Channel" you can correctly reproduce a 3D scene. The interesting thing is that the scene may be used to derive-off an analygraph-stream or (pixel-subsampling) polarization of intereleaved frames (commonly known as HDMI-1.4 3D, or blue-disc 3D, IMAX-3D, etc -by using glasses). I don't want to be mean but, the Toshiba Regza GL1 clearly has the technology to display such pictures, to a single frame, because not every-viewer sees "images from different points". If someone could bother to come to Bucharest, you will find a TV-set precious from ~2008 using it, if I correctly recall dates. Citation needed to link the "toshiba and philips" decoding&encoding technologies.

Bogdan —Preceding unsigned comment added by 188.25.51.130 (talk) 17:25, 28 November 2010 (UTC)[reply]