Talk:Wasteland 3

The game is not "played from an isometric perspective", it's a regular 3D perspective. — Preceding unsigned comment added by Gnurf (talkcontribs) 23:19, 25 March 2020 (UTC)[reply]

If you actually read the article on Isometric video game graphics they mention that the term is often used for different types of 3D projections, even if not truly isometric. Quote: "Despite the name, isometric computer graphics are not necessarily truly isometric—i.e., the x, y, and z axes are not necessarily oriented 120° to each other. Instead, a variety of angles are used, with dimetric projection and a 2:1 pixel ratio being the most common." --2600:1700:89A0:2910:3DB7:BB2F:7720:FA6A (talk) 21:14, 9 July 2021 (UTC)[reply]