Tecmo Super Bowl | |
---|---|
Developer(s) | Tecmo |
Publisher(s) | Tecmo |
Director(s) | Shin-ichiro Tomie |
Programmer(s) | Akihiko Shimoji Tomonobu Itagaki |
Artist(s) | Kazushige Tomita Yoshitaka Mizushima |
Composer(s) | Keiji Yamagishi Ryuichi Nitta |
Series | Tecmo Bowl |
Platform(s) | NES, PlayStation |
Release | NES Super NES: Genesis:
|
Genre(s) | Sports (American football) |
Mode(s) | Single-player, multiplayer |
Tecmo Super Bowl[a] is an American football video game for the Nintendo Entertainment System (NES) that was released in December 1991. Developed by Tecmo, it is the first sports video game that was licensed by both the National Football League and the National Football League Players Association, thus allowing the game to use both the names and attributes of real NFL teams and real NFL players. Prior games use either the real teams, the real players, or fictional substitutes, but not real teams and real players together.
The game was a major success,[1] resulting in several follow-ups for subsequent game consoles. The NES original has had an extensive cult following across the decades,[2] with widely covered tournaments as the game modification community provides annual roster updates. It has been variously named as one of the best NES games, one of the best sports games, and one of the most influential video games of all time.
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