Teenage Mutant Ninja Turtles 2: Battle Nexus

Teenage Mutant Ninja Turtles 2: Battle Nexus
North American GameCube cover art
Developer(s)Konami Computer Entertainment Studios
Publisher(s)Konami
Director(s)Naomi Kaneda
Producer(s)Yasushi Kawasaki
Designer(s)Takayuki Ide
Akihiro Ishihara
Composer(s)Yuichi Tsuchiya
Masanori Akita
SeriesTeenage Mutant Ninja Turtles
Platform(s)PlayStation 2, Xbox, GameCube, Game Boy Advance, Windows
Release
  • NA: October 19, 2004[1]
  • PAL: November 20, 2004 (GBA)
  • PAL: March 11, 2005[2]
Genre(s)Beat 'em up
Mode(s)Single-player, multiplayer

Teenage Mutant Ninja Turtles 2: Battle Nexus is a 2004 beat 'em up game developed and published by Konami. It is the sequel to Teenage Mutant Ninja Turtles and is based on the 2003 TV series.

The game has cel-shaded graphics, four-player gameplay, and includes the first TMNT arcade game as an unlockable bonus.[3] Teenage Mutant Ninja Turtles 2 Battle Nexus is based mostly on the end of the second season of the 2003 animated TMNT series. The game also has 4 tournaments consisting of waves of enemy attacks.

The cinematic cutscenes are adapted from various episodes in the cartoon series featuring the Feudal Japan arc in which the origin of Oroku Saki is discovered.

  1. ^ "KONAMI'S TEENAGE MUTANT NINJA TURTLES® 2: BATTLENEXUS™ [sic] SHIPS TO RETAIL STORES NATIONWIDE". Konami. October 19, 2004. Archived from the original on March 7, 2005. Retrieved March 8, 2023.
  2. ^ Bramwell, Tom (March 11, 2005). "What's New?". Eurogamer. Gamer Network. Archived from the original on April 26, 2005. Retrieved May 31, 2024.
  3. ^ "Teenage Mutant Ninja Turtles 2: Battle Nexus". MobyGames. Atari SA. Archived from the original on January 24, 2023. Retrieved May 31, 2024.