Tekken 2 | |
---|---|
Developer(s) | Namco |
Publisher(s) | Namco[b] |
Director(s) |
|
Producer(s) | Hajime Nakatani |
Designer(s) | Seiichi Ishii |
Programmer(s) | Masanori Yamada |
Composer(s) |
|
Series | Tekken |
Platform(s) | |
Release | |
Genre(s) | Fighting |
Mode(s) | Single-player, multiplayer |
Arcade system | Namco System 11[8] |
Tekken 2 (鉄拳2) is a 1995 fighting game developed and published by Namco. The second entry in the Tekken series, it was released for arcades in August 1995, and was ported to the PlayStation in 1996. The home console version introduced new, now-staple game modes to the series,[9] as well as full-motion video endings for every character.[10] It was re-released as a playable game within Tekken 5 on PlayStation 2 (PS2) in 2005, digitally on PlayStation Network for PS3 and PSP in 2007, and on PlayStation Plus for PS4 and PS5 in 2023.[11]
There are 25 playable fighters in the game, which includes 17 returning veterans from the original Tekken and eight newcomers, including Jun Kazama and Lei Wulong.[9] The former boss, Heihachi Mishima, is now playable from the start as he seeks revenge in the plot, with Kazuya becoming the new antagonist. Tekken 2 was a critical as well as commercial success, with about 40,000 arcade units and 5.7 million PlayStation copies sold worldwide, and becoming one of the best-selling PlayStation games. Critics praised its graphical visuals and light sourcing, as well as its deep system of moves and combos,[9][12][10] and the soundtrack.[13] It has been cited as one of the greatest video games of all time. Tekken 2 was followed by a sequel, Tekken 3 (1997).
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