Tempest 2000 | |
---|---|
Developer(s) |
|
Publisher(s) |
|
Producer(s) | John Skruch |
Designer(s) | Jeff Minter |
Programmer(s) | Jeff Minter |
Artist(s) | Joby Wood |
Writer(s) | Joe Sousa |
Composer(s) | Alastair Lindsay Ian Howe Kevin Saville |
Series | Tempest |
Platform(s) | |
Release | |
Genre(s) | Tube shooter |
Mode(s) | Single-player, multiplayer |
Tempest 2000[a] is a 1994 tube shooter video game originally developed by Llamasoft and published by Atari Corporation for the Atari Jaguar.[3] Part of Atari Corp.'s 2000 series,[4] it is a remake of the 1981 arcade game Tempest.
Taking control of the claw-shaped Blaster spacecraft from the original game, the player has to survive and travel across multiple levels until the end of an intergalactic war, battling against a variety of enemies that appear on the playfield. Designed by Jeff Minter, it is a remake of Dave Theurer's Tempest, which used Atari's QuadraScan vector color display technology.[5] Originally an exclusive for the Jaguar, Tempest 2000 was ported following Jaguar's discontinuation to other platforms: MS-DOS, Macintosh, Sega Saturn, PlayStation (as Tempest X3) and Windows, each with several changes and additions from the original version.
Tempest 2000 was critically acclaimed when it was released on the Jaguar, with critics praising the graphics, gameplay and soundtrack. It has often been called one of the best games released for the Jaguar and as of 1 April 1995, the Jaguar version has sold more than 30,000 copies during its lifetime, making it one of the best-selling games for the system.[6][7][8] Critical reception to the various ports, though still mostly positive, was more mixed than reception for the original version, owing to the aging of the game and differing opinions of the enhancements the ports offered.
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