Test Drive 4

Test Drive 4
North American cover art featuring the 1966 Shelby Cobra 427 (left) and the 1998 Dodge Viper GTS (right)
Developer(s)Pitbull Syndicate
Publisher(s)
Producer(s)Slade Anderson
Chris Downend
Programmer(s)Ian Copeland
Chris Kirby
James Parr
Darren Tunnicliff
Michael Throughton
Robert Throughton
Composer(s)Peter Hewitson
SeriesTest Drive
Platform(s)PlayStation, Microsoft Windows
Release
3 November 1997
  • PlayStation
    • WW: 3 November 1997
    • JP: 2 April 1998
    Microsoft Windows
    • WW: 24 November 1997
Genre(s)Racing
Mode(s)Single-player, multiplayer

Test Drive 4 is a racing game developed by Pitbull Syndicate and published by Accolade for PlayStation and Microsoft Windows in 1997. It offers 14 supercars and muscle cars, and tasks the player with beating computer opponents in tracks set in real life locales. The game's tracks are long courses with rural roads and urban streets, and commonly feature traffic and short corners. The player has to arrive at each checkpoint (a banner with text such as "Stage 1" or "Stage 2") before the Checkpoint Timer expires, resulting in additional time, and crossing the finish line is required to complete the race. Test Drive 4's commercial success briefly made Test Drive the best selling racing franchise, but the game received mixed reviews. In 1999 the game was republished under the Greatest Hits label after selling 850,000 copies within one year of its release.