Tetrisphere | |
---|---|
Developer(s) | H2O Entertainment |
Publisher(s) | Nintendo |
Producer(s) | Michael Tam |
Designer(s) | Steve Shatford |
Programmer(s) | Christopher Bailey |
Artist(s) |
|
Composer(s) | Neil Voss |
Series | Tetris |
Platform(s) | Nintendo 64 |
Release | |
Genre(s) | Puzzle |
Mode(s) | Single-player, multiplayer |
Tetrisphere is a puzzle video game developed by H2O Entertainment and published by Nintendo for the Nintendo 64. It was released in North America on August 11, 1997, and in PAL regions in February 1998. The game, originally titled Phear, was initially intended for release on the Atari Jaguar in early 1995 but was reworked into a Tetris game for the N64 after Nintendo, a licensee for The Tetris Company, obtained the publishing rights.
Tetrisphere is a variant of Tetris in which various shapes are shifted across a wrapped three-dimensional grid resembling a sphere and subsequently destroyed. The game's objective varies depending on the mode but generally involves removing layers of shapes to reach the core of the playing field. Despite limited domestic advertising, Tetrisphere achieved moderately good sales[citation needed] and received mostly favorable critical reviews. Reviewers praised the game's originality and the musical score composed by Neil Voss.[4]