The Bard's Tale II: The Destiny Knight

The Bard's Tale II:
The Destiny Knight
Developer(s)Interplay Productions
Krome Studios (remaster)
Publisher(s)Electronic Arts
Pony Canyon, Inc. (NES, PC-98)
inXile Entertainment (remaster)
Producer(s)Joe Ybarra
Designer(s)Michael Cranford
Artist(s)Todd J. Camasta
Composer(s)David Warhol
SeriesThe Bard's Tale
Platform(s)Amiga, Apple II, Apple IIGS, Commodore 64, Commodore 128, MS-DOS, Famicom/NES, PC-98
Release1986: C64
1987: Apple II
1988: Amiga, IIGS, MS-DOS
1991: PC-98
1992: NES
Genre(s)Role-playing
Mode(s)Single-player

The Bard's Tale II: The Destiny Knight (or The Bard's Tale 2) is a fantasy role-playing video game created by Interplay Productions in 1986. It is the first sequel to The Bard's Tale, and the last game of the series that was designed and programmed by Michael Cranford.

The game features Dungeons & Dragons-style characters and follows in the footsteps of its predecessor, The Bard's Tale, also created by Michael Cranford. The Bard's Tale II takes place on a larger scale with an explorable wilderness, six cities, and multiple dungeons that give this game its dungeon crawl character. The game has new features such as casinos and banks, and introduces a new magic user called an Archmage, among other changes from the first game in the series.

Although it received mixed reviews upon release, The Bard's Tale II won the Origins Award for Best Fantasy or Science Fiction Computer Game of 1986.[1] In 2018, Krome Studios published a "remastered edition" as part of The Bard's Tale Remastered Trilogy.