The Chronicles of Spellborn

The Chronicles of Spellborn
Developer(s)Spellborn International
Publisher(s)Frogster Interactive
Mindscape
Acclaim Games
Composer(s)Jesper Kyd
EngineUnreal Engine 2.5[3]
Platform(s)Windows
Release
Genre(s)Massively multiplayer online role-playing
Mode(s)Multiplayer

The Chronicles of Spellborn was a massively multiplayer online role-playing game (MMORPG) initially released on November 27, 2008, developed by Spellborn International and distributed by Frogster Interactive, Mindscape and Acclaim Games; set in a post-apocalyptic fantasy world. Spellborn used the Unreal Engine, featured a European Art approach and contained notable contributions from Jesper Kyd.[4] In August 2010, the game was shut down. As of 2019, the game is still played on a proprietary private server that is operated by a former developer.

  1. ^ Lewis, Sheila (2009-05-05). "The Chronicles of Spellborn Review". IGN. Retrieved 2023-06-06.
  2. ^ "The Chronicles Of Spellborn Finally Gets A Release Date". Kotaku. Sep 19, 2008.
  3. ^ van Haren, Marco (2007-04-23). "The Chronicles of Spellborn: Exclusive Interview". WarCry Networks. Archived from the original on 2009-05-02. Retrieved 2010-06-04. Over the course of development we made many changes to the [...] 2.5 engine
  4. ^ "The Chronicles Of Spellborn Features Original Score By Jesper Kyd". Jesper Kyd's Homepage. Apr 14, 2006. Archived from the original on March 5, 2008.